If you gaze long enough into an abyss, the abyss will gaze back into you.
F. Nietzsche
Motion Designer / Supervisor / CG Generalist / Editor
Andrew Bochek
SKILLS: AE / C4D / 3DS / Unity / UE
Bellow is the short list of my projects
VR app for Oculus Quest. Go deeper
2020.04-05: RND in immersive 360 video. MVP approach in action. Coming soon...
I can work with any visual style or technique: 2d, 3d, stop-motion, live footage. Imagination is the only limit. I experiment to find the best solution for the client and his audience. This leads to interesting collaborations with artistic persons I attract to projects on different stages of production process. Choosing me for your project, you choose strong distributed team of proffessionals.
3 steps I do to make animated commercial
1
You contact me and supply with all possible information about the project
I collaborate with you to complete the script for your video and gather as much materials and ideas as possible, anything packed in one place ready to collaborate using google documents.
2
I complete the script, find style references and make a storyboard
Once we have the script, I choose the right designer who can work in the style we need. I work close with you and designer to get our story in layered still frames, ready for animation.
3
You get animated video with voiceover and music
Now comes the time to breath life in static design. Besides animation itself I have a lot of instruments to tweak timing, mood and overall style.
Atop of all is the sound. I will find the right voice talent and pass VO and animation to tried sound director.
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